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Outnumbered & Surrounded

Filed by Charles Evans
The Island October 16th, 2005
AAR: Virus Volunteers for Command of Ops Force

Marauders were playing their favorite game. Outnumbered by as much as a
third and surrounded. Sunday October 16th, 2005.

Game 1
Sergeant Virus of the Marauders’ 3rd Squad Reporting.
Sunday October 16th, 2005 09:10 am I arrived at the Island. I talked to Predator he said we needed a volunteer to take command of the Opposition Force. All patch wearing Marauders were to hold Fort Charlie, I would have to shoot against my son ( Germ War Fair ) and new right hand ( Shadow Hawk ) because they are not team members. My number one rule, was not to break our crew up and/or shoot against each other, (This is limited to your small pals or family, not a whole team) so with this the case, it was no problem for me to take control of the Ops Force. It was confirmed that I would assume command and Predator made the announcement that Sergeant Virus of the Marauders would take command. He then offered me a battle map of the field. Prior to game one (attack Fort Charlie) I gathered the Ops Forces for a briefing. I knew as a Marauder this was not going to be easy at all; many have tried and failed time and time again, I first needed to make sure that I truly took command and to collect them into a group and see which players have played the field previously.

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Malice in Bunker Land

Battle Report

Filed by Charles Evans,
Oroville Feb 6,7,8, 2009
AAR: Malice in Bunker Land

It’s Thursday morning, and Shadowhawk is fully prepared to make the long drive to Oroville, CA and the Combat Zone, for the TAW scenario event. Trailer in tow with the Guilty Pleasure Marauder tank. Following would be myself bringing Rasputin, an Ops force player for his first scenario event. Joining us would also be a Marauder recruit, Collateral
I showed up with high anticipation of being able to play with Team Jolt, who were 11 strong at my count. Then we Marauders had the following player attendance list of thirteen. One of which is an Ops force player, and one guest. MiniShadow. Havok, Redball, Pindar, Thermos, Shadowhawk, Virus, Big Dog, Little Dog, Sir Killalot, Rasputin, Killa Ranza, Collateral, and MiniShadow. Friday, I moved to make sure all my gear was staged and ready to go, new lens installed, that night, and made sure my gun, barrel plug, hopper, and gloves were ready to go in a second’s notice. I just needed to get my paint and ID badge and to chrono at 285 fps. My gun was shooting just at 284 at the top side. I was good to go.

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Marauders Largest Battle

Filed by: Samuel Zentner
The Island June 12, 2005
AAR: Marauders Largest Battle

It was the largest game in Marauder History! A total of 66 players. (some estimated 80) TEAM LOCKDOWN came in from the Sacramento Area with 25 players. Only five Team Lockdown had been to the Island before, of these only one was present. The rest would have to learn this very complex playing field as they went along. After attacking in the first game against the largest MARAUDER FORCE ever assembled (27 patch-wearing Marauders showed up for the shootout), it was Team Lockdown’s turn to defend Fort Charlie. Marauders started at Fort Apache. They formed three strike teams. First and Fourth Squads would cross the Slot and proceed to the 10 and 11 O’clock positions of the Sand Berm cross the slot again and hit at the ridge of Fort Charlie’s 9’Oclock. (shown as red arrows) Second Squad would make the run from the 3 O’clock to split Lockdown’s guns between two directions and take the Alpha Bunker. (shown in yellow arrows) Third Squad would divert more fire from the 6 O’clock. (Shown in blue arrows) Third Squad was led by Camoman and took the majority of the walk-on associate players (non-marauders).

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Christmas Hill 1st

Filed by Michael G. Shanks

Gilroy, CA
AAR: Christmas Hill – The First Trip

Christmas Hill in Gilroy, Ca. is a small square of land bordered by a road along one side and flat farm fields on the other three. Within this geographic postage stamp, the terrain rises into a small knoll. The high ground runs as a low ridge from the right corner of the road frontage and runs diagonally towards the center of the field. Rising slightly to a high point a little more than halfway across with the hillsides falling away gradually around the sides and slightly steep on the backside down to the level of the farm fields.

There’s an old wood and cinderblock building at the right rear corner of the field that looks as though it was bombed, shelled and fought over more than once.

With the exception of a small clump of trees and bushes along the right property border, there is not a great deal of brush cover. There is a scattering of individual trees, some of which are quite large and there are some artificial fortifications constructed out of brush, branches, tree limbs and anything that could be used in a hedgehog type of defense. There are also a number of rocky outcroppings and various dips and rolls in the ground that create some interesting breaks in the lines of sight. There’s even a couple of “fox-holes” here and there. This field is being great for short, fast paced squad action games.

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First Amphibious Assault

Filed by Dallion 7th
BLACK FOREST- March 6, 2005
AAR: First Amphibious Assault

Marauders are known for executing outlandish grueling battle maneuvers. In the winter months you may find them crawling along muddy riverbanks and stepping over and under trees, limbs, branches, and rocks. They cross mud silt ponds. They have waded through chest deep cold river waters; carrying their guns overhead, silent and unseen. All for the enjoyment of an ultimate surprise attack. Today one would don a wetsuit and swim down the Parjaro River.

It was the first week of March, and it seemed that the last of the heavy winter storms had finally ceased. The sun had begun to burn through the early morning clouds, and low lying mist. On this day all those who had arrived at the Island were mostly Marauder Regulars.

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Fort Ord – 1

Filed by Samuel Zentner
Fort Ord, Monterey
AAR: Ord – The First Trip

If we tried this in 1942 we would have been shot as spies. It was planned as a clandestine operation from the onset. That meant that we would have to enter Fort Ord without being seen. Thanks to the 1st squad having to gas-up(C02) on sight before we entered, we were pinpointed and detained by an agent of the Department of the Interior. After a short interrogation, we were allowed to pass. The agent’s main concern was if we had any firearms. But since we had all our hardware (pneumatic paint throwers) hidden in our kit she did not register an alarm.

The patrol was not easy. Everything that we needed had to be carried in. Gas, Balls, and Beverage. Wizard stayed behind and guided the uninitiated First Squad to he machine gun range that would be the game field. The trail was long. When we finally crossed the nearly one mile to get to the location, we climbed the last long grade to see a beautiful sight; acres and acres of top quality game field. An Army Corps of Engineers type of course that went forever. see photos Fort Ord

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San Miguel MvM 8-98

Filed by Michael G. Shanks
Fort San Miguel – August 29, 1998
AAR: This was a Marauder against Marauder game.

Sunday August 29, 1998 was a slow day at Fort San Miguel compared to our average combat day. The turnout of players was light and even many of the Marauders were absent. Most notably absent was Wizard and the 4th Squad regulars such as Brain and the recently returned Doc.

Wizard usually brings a stock of paintballs from the supply depot. When the question of ammo came up for a few people, Commander McBragg resolved the problem by jumping into his truck and going on a supply mission to J&S Surplus.

The Opposition Force for the day was made up of Brutal-Bob’s stepson Steven, Brain’s “pinch-hitter” Joe and Aaron, who is from Washington and started coming out to our field during the summer. Bob and his son Bob arrived and a few of the guys from the paintball team, S.C. DoggPound showed up. Other arrivals were Bruce and a handful of local players who know where they can find a good game every other Sunday!

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San Miguel MvM 9-98

Filed by Samuel”Predator” Zentner
Fort San Miguel, Monterey
AAR: This was a Marauder against Marauder game

It was about 0730hrs on Sunday September 13, 1998
Maj.D.Saster had just arrived at the field. It was not his standard procedure to arrive at the field quite this early, but he knew there was a chance that Predator might not arrive until after noon and he wanted to get set up and have time to sit back and relax.

Renegade and Mrs. Renegade checked in, but they could not stay as they had other places to be that day. There would be no Mama’Sans Kitchen. Brutal Bob drove in bringing the soon to be Mrs. Brutal and Steven. They were followed by Sandman, and then Brain and Brain’s friend Joe.

We all sat around for awhile wondering what kind of turnout we were going to have for the day when Druid showed up. And then to everyone’s surprise, Predator unexpectedly came rolling in somewhat earlier than anticipated! Eventually a total of ten players made it to the field over the course of the day. Sometime in the afternoon Landon, a local independent player, showed up to even out the player count at five against five.

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